Interaction:
roosnaflak have been working since 2014 with MiniBee accelerometers attached to the dancers' limbs as simple sound triggers or controllers. They use the open source programming language SuperCollider. This gave them the flexibility to work with algorithmic music and also communicate with other systems like "forest3."

Motion:
Currently we are interested in the potential of dialogues, both touch-based and remote. We start from simple principles: finding a common breath; letting go and catching; dissolving and solidifying; falling and recovering; pushing and pulling. We draw inspiration from martial arts-style partnering as well as classical acrobatics. By refining, combining, and expanding these principles, we aim to challenge our own limits in terms of physical expressiveness, complexity, and sensitivity, and approach a kinetic architecture. 

In addition to partner work, we will work with improvisational solo structures, through listening and responding to the conditions of the environment. Mapping two systems of movement - body and architecture - is a challenge to be solved.

The space can "speak back" to the dancers with movement and sound. The lights move up and down mechanically, physically challenging, sometimes threatening to the bodies moving through "forest3". Bodies in distress.

Sound:
The music is based on both recorded samples and synthetic sounds and combinations thereof. We are particularly interested in ways to create synthetic sounds that feel organic, as well as to manipulate recorded samples to make them feel "artificial." The mechanical noise of the machine is used both as a sound source and as an orchestra in its own right.
This is done in a performance space with a multi-channel speaker setup.

- 100 Sketches http://roosnaflak.com/100-sketches


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